Graphical glitch also reported when flying around as seen in this YT video : Grand Theft Auto: San Andreas reflection bug thanks to u/Luf2222Īlso see some screenshots by the same user: Imgur: The magic of the Internet Otherwise when you are on the ground it looks great. I really hope they fix this because I have no desire to fly when it looks that bad. The hydra seems to move comically slow without any fog effects. If you go high up in the air in San Andreas, you can see a clear white line on the oceans horizon, in the shape of a big rectangle/square that encompasses the whole map. Overall suggestion: add an option to control render distance and/or add a fog option. I saw someone on YouTube describe it perfectly - the cities seem more like districts now than individual cities. You can now see Los Santos from the desert, and Mount Chilliad from Las Venturas. Like honestly, it's almost like they made the game look too good. Though, I also think most of us got surprised to see how small GTA San Andreas truly is. Lack of fog and/or render distance issue: UPDATE: patch released, details here (patch note) : Update Notes 1.03 (PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC)
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